This means that even if you just identified a contact (and havent found a solution to their position yet), you can actually see them in-game. Raise your periscope or ESM mast for too long or cavitate and you may get some event camera fun. Mods - Cold Waters - Mod DB Some ships (e.g. Real-time naval combat. The devs tell me 'if you are running with 'hide low solution contacts' on it comes off working much like the hidden aliens in XCOM taking potshots at you.' The layer will not form if water is not deep enough. Needs to be fired from slow moving sub (don't ram your own torp!) Cold Waters Commands - Updated 2023 HDG I realized I once prepared comparable guide for a friend so I updated and polished it and would like to submit it here for all fresh bass speaker simmers. http://replacementdocs.com/download.php?view.2474, http://www.subsim.com/radioroom/downo=file&id=5092. Q: what are the characteristics of the various weapons in game? :) I tried to produce an answer that is simple without being too simplistic; sorry if I offended someone's scientific sensibilities :). I edit the sub stats, and they don't take effect. You signed in with another tab or window. Cold Waters Weapons Guide - seojlseotc The crew message scolded me and said the repairs could only be made in port. What am I doing wrong? Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Again not sure if this happens in game or not. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. When you set up for a torpedo attack, pay close attention to what kind of torps your boat is equipped with: MK16 are straight runners good for surface ships; MK37 are slow as hell and require point blank range, and the MK48 is the yeah it will sink stuff model. I thought it was a "Naval warfare simulator". Features: Real-time naval combat Over 40 classes of ships and submarines all meticulously researched Dynamic Campaign where your performance matters Realistic sonar model Authentic Soviet combat tactics Goodies manual System requirements Minimum system requirements: System: Windows 7 / 8 / 10 Processor: Intel Atom Memory: 2 GB RAM DirectX: DotMod is an attempt to create a more organized mod that is closer to vanilla vessel and weapons characteristics for Cold Waters than other, currently-existing mods. Cold Waters occupies a happy medium on the sim-arcade spectrum, with all the appropriate bells and whistles you would expect in submarine simulation, presented in a streamlined and easily controlled manner. Tips for Newcomers. Contents. Sonar in general performs best at slow speeds (1/3) and in deeper waters with less background noise. Practical methods are discussed including "Skipping the line". Brygun the 'Rocket-man' on using anti-ship missiles in Cold Waters. Steam Community::Cold Waters If you start an encounter when you didnt move (so the enemy attacked you), your initial depth is shallow and speed is 5knots. Active seeker uses its own active high frequency sonar to ping target and home towards the returned echo. For a good explanation please see this video https://youtu.be/7CqCRNxIjbk. Be sure to include an output_log.txt and a description of what caused the error to occur (or at the very least what you were doing when it happened). In this guide I hope to add guides about many of the mechanics of this game, as well as general tips to help you improve your gameplay. Forsaken: How to Build Chrysalax (All Steps & Free Wonder Weapon Guide Emergency blow - rapid expulsion of water from ballast tanks by pressurized air in order to quickly surface the boat, typically when flooding after torpedo hit. Red line does not necessarily mean the torpedo is pinging at you or that it has acquired you. Ifthisfails,amanualinstallcanbeperformedbyfollowingtheseinstructions:https://cdn.discordapp.com/attachments/866120539512373268/880131182367498321/Cold_Waters_DotMod_Manual_Install_Guide.pdf. Using ballast controls you can dive or surface without moving forward. Over 40 classes of ships and submarines all meticulously researched. I was looking at the vessel files for the American subs. Sound waves achieving very heavy waters will ultimately return back to the surface in area called Convergence zone (CZ) as considerably as 30 miles apart from source. All rights reserved. Play Cold Waters with headphones and you will be delighted with a score that blends with underwater sounds, sonar pings, and sinking ship rumbles to form the perfect accompaniment to the visuals. Zen and the Art of Maintaining your Los Angeles Class Nuclear Attack Submarine. The sound is effectively "funneled" between surface and layer - this is the Surface duct. Cold Waters game review by Subsim New Playable Subs & More Feb 11 2019 Released 2017 Combat Sim Q: Sonars - difference between active and passive sonar; towed vs. hull mounted sonar; baffles. The primary focus is on what do once weapons are near you. And they hint that this is just the beginning, they have many other areas of naval warfare they would like to explore. SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 Tomahawk Land Attack Missile or TLAM - long range land-attack cruise missile. You do get a nice periscope station but you better be wise with how you use it. There't not a great deal of records out right now there for using the Tomahawk Land Assault Missiles for this video game, so I thought I'd hammer out a video to show some things I've seen some people get incorrect and to much better cover up how these market weapons obtain utilized. etc. While modern-day Germany no longer has the ocean-spanning naval ambitions of its predecessors, it has become a global leader in designing small, stealthy submarines that can effectively patrol littoral waters at a fraction of the cost of nuclear-powered submarines. I'm not a great sub expert but I hope these will help new submariners to understand the game faster. How do I know if one torpedo is a dumbfire, and another is homing? I mean I can slowly figure these things out, but it would be nice to have a short explanation on each weapon's capabilities, their speeds, their ranges, etc. It does basicaly apply to any time the enemy has fired though air borne sub killers. Cold Waters Weapons Guide - prozip The New Snipping feature will grant you access to the Free Form and Full-Screen icons, and you can select them by clicking on their icons at the top of the screen.The Free Form option lets you create a screenshot in any shape you want, while the Full-Screen feature automatically captures the entire screen. For the 1968 campaign they've confirmed the Mark 37 anti-submarine torpedo and I don't think they named . It would be better if this was a less frequent and pervasive threat. This is mentioned no-where in the game, but you can find it in the files of the game at Program Files (x86)SteamsteamappscommonCold WatersColdWaters_DataStreamingAssetsdefaultvessels and then clicking on one of the files starting with usn_ssn. Kayaking and fishing in the winter is one of the best times to be on the water. I'm new to the game, but I've read over the entire shift-F1 manual and the entire PDF manual, and I can't find a list of the different weapons types anywhere. Cold Waters Epic Mod - Mod DB - Games and mods development for Windows With a little preparation and forethought, it can be as pleasant as a summer day Bass Pro Shops . In game performed by invisible sonar crew/tracking party. CZs type concentric circles around the source and goals can be noticed over the horizon from 2nd or even 3rd CZ in great situations. Cold Waters - Sonar: Making it Simple I am creating a GUI mod and i would like to move for example the torpedo images on the Weapons page a few pixels to the left. To deliver a better grasp of what is happening around you, the event camera will switch to action taking place that may affect you, such as an undetected ship launching a SS-N-14 Silex your way. Artwork is first rate. This also generally results in more realistic sensor and performance comparisons. How am I intended to understand that a TASM is definitely a missile and not a torpedo? Hope it's useful! Cold Waters Weapons Guide Map For cold air, though, the temperature to reap benefits is lower than for water and probably begins around 15 C (60 F). When a towed array is used this blind spot is covered by it. Describing methods for evasion in the submarine game Cold Waters. This item will only be visible in searches to you, your friends, and admins. Our love for silk sarees goes beyond its opulence and elegance, though; each one holds a unique and precious memory for every one of us. US subs do not get the SUBROC (attention modders!). Modern torpedo will try to drive around the noisemaker and try to reacquire target afterwards, this is your window of opportunity to evade. For this reason, Cold Waters commands will help you do that and much more. See the picture below for the parameters it affects. If you want another one to be wired, you can cut the wire of the first or second one with shift-4 and then fire the other one. Soviet Torpedoes. 1) Submarines tend to have more tubes than they have torpedos. Is there a manual for Epic Mod ? : r/ColdWaters - reddit I'm fresh to the sport, but I've learn over the entire shift-F1 guide and the entire PDF guide, and I can't discover a listing of the different weapons sorts anyplace. Cold Waters Information How do I know that the little black MOSS thing is a decoy? Planes - control surfaces which allow sub to change depth by tilting bow up or down. How I learned to start wiring and love the torp. I served in the military in the 1980's and still fondly remember the heady days of Microprose and computer games that had exhaustive manuals. Assault Rifle. With that in mind here is a link to download the Red Storm Rising manual in .pdf format: Thank you! Max speed 23kn, range 23.000 yards, seeker range 950yds. Cold Waters is extensively moddable; all of the vessels characteristics are stored in text files. If you're on Steam, someone posted a dump of the weapon stats as a guide. COLD WATERS- How to: Navigate, Use Torpedoes, Cruise Missiles - YouTube Your email address will not be published. The game has some areas that need tweaking; Soviet aircraft are too capable and persistent. You may not see an enemy in the 3D view if he has not been detected in the sonar suite or by visual contact in the scope. \STEAM\steamapps\common\Cold Waters\ColdWaters_Data\StreamingAssets\default\hud paste it to: \STEAM\steamapps\common\Cold Waters\ColdWaters_Data\StreamingAssets\override\hud (create folders if needed) Step 2. For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. Sep 02, 2017 Cold Waters V1.01b Trainer +4 Options: God Mode Inf.Ammo Inf.Noise Makers Instant Weapons Reload Notice: First start game world then activate god mode. In game this uncertainty is reflected in SOL Solution reliability percentage. By default I'm loaded up with USET-80 weapons. This item will only be visible in searches to you, your friends, and admins. Creating custom content for Cold Waters. Cold Waters Weapons Guide 2016 There't not a great deal of records out right now there for using the Tomahawk Land Assault Missiles for this video game, so I thought I'd hammer out a video to show some things I've seen some people get incorrect and to much better cover up how these market weapons obtain utilized. Silent running decreases noise made by your submarine and decreases your maximum allowed speed and stops all repairs, pumping of water, and reloading of weapons. Yellow: active sonar from ships and subs. For a great guide to TMA in Cold Waters see Jive Turkey's video https://youtu.be/unXyN2LrEO8. Cold Waters - Beginners Tips Aircraft are found in the parent folder in aircraft.txt. The better your solution, the more you can count on a Kilo being where the map says it is. Before beginning, we recommend backing up your "default" folder to a safe location. www.nottingham.ac.uk The developers took extra steps to keep a lot of the game files external to the Unity game engine. Tomahawk Anti-Ship Missile or TASM - long range anti-ship cruise missile with large warhead. The game has a set of evenly-paced tutorials to get you started, along with a decent help file and Operations Manual. If you want to get involved, you can help speed up a good solution by using the signature classification tools. When watching live channels of the excellent submariner and youtuber Jive Poultry , I noticed several queries appear frequently. You may include DotModInstaller.exe as well as a configuration .ini file to allow the modification to be automatically installed to JSGME. River Monsters is a British and American wildlife documentary television programme produced for Animal Planet by Icon Films of Bristol, United Kingdom.It is hosted by extreme angler and biologist Jeremy Wade, who travels around the globe in search of the most fearsome freshwater and saltwater killers, looking for clues, eyewitnesses, and stories about people who were dragged underwater by . Incoming torpedo alert is indicated by orange icon in upper right corner. I mean I can slowly number these items out, but it would become wonderful to have a brief description on each weapon's capabilities, their rates of speed, their runs, etc. Use it to draw enemies away from you or to a location of your choice, e.g. Now Cold Waters arrives with real time action all the way and that makes a real difference in the gameplay. Giving a read into what ships, weapon systems, and the like in the game reveals a lot of stuff on its own. About five minutes of reading through the steam page and discussions would have revealed that. Cold Waters Stealth Tactics - MGW: Video Game Guides, Cheats, Tips and DotMod is an attempt to create a more organized mod that is closer to vanilla vessel and weapons characteristics for Cold Waters than other, currently-existing mods. High seas or currents will weaken the layer. Full-auto assault rifle. - Over 40 classes of ships and submarines all meticulously researched. DotMod'slatestreleasecanbefoundathttps://github.com/Dot-M134/ColdWaters-DotMod/releases. To operate in this maritime theater characterized by shallow, cold waters averaging around fifty meters in depth. But it's optional. This is why it is saddening to see beautiful silk sarees damaged beyond repair due to neglect. Each aircraft also has a corresponding description file in languages/aircraft folder which contains in-game descriptive name and Unit Reference description. Is there a list of all the weapons types and what they do? The primary focus is on what do once weapons are near you. Are these ranges what my Sonar is definitely detecting? This is kind of cheating, but if youre still struggling with the controls and how to play the game, it could potentially prevent some frustration. Hover over a Tango class sub and admire the masts, limber holes, vents, hatches and railings; Harpoons throw off a booster midflight; surface explosions are much more than fire and streaming bits of smokeoften theres a stunning flash that white-outs the screen for an instant, a really marvelous visual effect. Even with a 60-foot cone you have much less flexibility than a 20-foot You still have plenty of gameplay to manage by determining your course, depth, and speed and using the thermal layers to maintain a stealthy profile. This item has been removed from the community because it violates Steam Community & Content Guidelines. Written guides, references, and walkthroughs. GitHub - DotModGroup/ColdWaters-DotMod: Cold Waters DotMod public Sometimes the enemy comes to you, sometimes theres a chase and you cant make the killyour unseen adversary gets away. December 27, 2022 0. This was part of the game design. For a full list of terms, see. I thought "Oh cool that must mean it's not wire guided" turns slightly "WIRE CUT" "Damnit!". PDF Cold Waters Operations Manual - cdn.cloudflare.steamstatic.com The Seattle Times The enemy has radar and extensive use of the scope will be detected, as it should be. If you found manually classifying sonar contacts and doing Target Motion Analysis too tedious, you will appreciate the approach Cold Waters employs. These sudden and complete changes in direction were helping me with some rather close dodges (including when a knuckle gets thrown out there, as well, I had some rather close calls with torpedoes last night haha there were some heart-dropping moments. You do not have to struggle with the nuts and bolts of TMA and sonar, in Cold Waters you are the captain and your AI crew will do most of the pencil-whipping for you. I'm not sure if CZ are modelled in the game yet, anyway combat in CW takes place at much shorter distances so CZ's would not influence us anyway. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. ColdWaters-DotMod Welcome to DotMod! DotModalsoaddsRPGelementstotheColdWaterscampaigns,addsnewcampaigns,introducesanewfleetofvessels(mostly)custombuiltforthegamebyourteamofmodellers,andaddsnewgameplayelementslikedeployable towed arrays, playable helicopters, and surface-to-air missiles. If you are going at flank speed (left click in my game), you will start very deep and going at ~25 knots. Practical methods are discussed including "Skipping the line".. An essay on using Anti-Ship Missiles by Brygun CaptainX3/CW-Playable-Subs - GitHub Cold Waters Weapons Guide California. See the Localising Cold Waters Guide for more details on editing language and setting it up. Cold Waters - Killerfish Games Cold Waters Tactical Map Guide - MGW: Video Game Guides, Cheats, Tips Strong level will deflect more sound power, weak layer less. After launching it will turn to desired gyro angle and then run straight ahead and explode on contact. Richard Nixon - Wikipedia Great job, much appreciated! While I understand what the devs were going for, a lot of players (myself included) feel it would be wise to include a helm station where the Captain can order periscope depth or a designated course and direct his attention to other matters, such as setting up for complex shots at a convoy or evading a multitude of vengeful torpedoes. Tu-142 Bear bombers will get called in on almost every mission, show up within seconds and zero in on you and make continuous passes (you can see the planes shadow on the seabed), dropping sonar buoys and torpedoes. Mark 37 guided torp MOSS (decoy) Mark 48 Win button guided torpedo UGM-84 Anti ship missile (small, evasive) TASM Anti ship Missle (Big and easy to hit) TLAM Bugged to hell missile that targets stuff on land. They are really building momentum and it shows. Is there any way to alphabetize to enemy ships by category? Mk37 - basic homing torpedo, used in 1968 campaign. This data is crucial to maintain situational awareness and stay in control of a battle as it unfolds. In my world higher reflection means more sonar waves bouncing back to the emitting source, which in turn means easier to spot. Enhanced binary for Cold Waters. How do I understand if one torpedo is definitely a dumbfire, and another is definitely homing? . Each campaign provides the player with the correct weapons and ships for that era and the AI tactics are adjusted based on historical research to make the enemy act properly with the tech he had for that time period. Default folder location is inside the Cold Waters installation directory; PC: ColdWaters_Data/StreamingAssets/default A wild and crazy expression of the will to live. Looks like USET it is. Active sonar - function is similar to radar. The modeling is noteworthy. It's been a long dry spell since the last modern-era sub game. Enemy ships will shoot at Harpoons with high speed guns and chaff, so you are not guaranteed one missile, one kill, and would be advised to use salvos. (Update 6/14/17: This has been improved with the v1.02 patch.). This seems to improve my success rate compared to what you implied. Tactics in Cold waters - SUBSIM Radio Room Forums As sound will bounce off objects like submarines and ships, measuring time to return and direction will provide very precise bearing AND range information in several pings. Easy to miss with or evade by target, basically needs to be fired point blank. A brief history of toropedoes leads us to the versatile and deadly ones that exist. For example, I have yet to find any file in my installation that includes the word "bathymetry" in the name, and maps does not exist in photos, it is standalone within campaign. This is not simply as case of being the only contender in the field, Cold Waters is a truly great game. It seems tail can only be used approx. Sonar in Cold Waters Killerfish Games made brilliant operations manual, explaining all those science blah blah about acoustics, sensors, sonars etc. A Beginners Guide to Cold Waters - YouTube ramjbjb: Those numbers are the essence of measuring how stealthy you are, and how close to detection by an enemy you are. Embed Buttons To promote Cold Waters Epic Mod and grow its popularity ( top mods ), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Show items tagged with all of the selected terms: Click here to learn more about Steam Guides. I'michael not a great sub expert but I hope these will help fresh submariners to recognize the sport faster. For hull-mounted sonar it is cone-shaped area behind the sub, approx.
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